|Ray Mk III|
|Size*||8 x 4 x 2|
|Description||Able to air-dash twice. Well-balanced performance. Adapted to any customization.|
|Action||Blinding frontal charge. Short distance, but good for surprise.|
|Effect||Opponent sent upward.|
|Ground Speed||128 hm/s|
|Jump Speed||179 hm/s|
|Jump Distance||45.0 in|
|*currently measured in inches|
How to obtain
As this is the second robo acquired in Custom Robo Arena, it's stats are average and it is not an easy robo to win with, so it is recommended that the player obtains a better robo and equips it when they can. Howewer its stats are well balanced, so it can be seen as a jack of all trade, master of none. The best way of using it is at long range. When the opponent is down, finish with a charge or bomb.
|This set is really easy to use. First jump and shoot, once or twice, then use the bomb and assure to stop the opponent, then, when rounds hit the opponent, launch pod, dealing around 300 damage.|
|Use the formula legs' speed to move around quickly, as to launch the direct bomb, or just use it if the stradedgy fails,but anyway fire a wave pod, and as your moving, fire the dragon so you have a little slide to work with as an escape route|
|An aggressive set made to trap opponents and finish them off close range. The Standard Bomb S helps stun opponents to use your Magnum Gun to knock the opponent down while the Ground Legs helps you maneuver around with insane mobility. Use the Satellite Pod to block escape routes and pressure opponents. A good combo once a knockdown occurs is Magnum Gun —> Standard Bomb S —> Satellite Pod right before a charge —> Charge.|
- Ray Mk III, like the other Ray models, is named after the Light Phenomenon of the same name.
- Ray Mk III was developed by NeoBrain when they acquired the rights to the Ray series, marking it as the first legal Ray robo in the timeline to not be made by Lambda Ltd.
- X-Ray's creation by Lambda Ltd. in GX suggests that they re-obtained the rights to the Ray series after the events of Arena.
- Despite being referred to as Ray Mk III, it is technically the 4th version of Ray developed in the games' timeline and the 10th version when looking at game release dates.
- Ray Mk III appears several times throughout the Super Smash Bros. series.